Roller coaster tycoon 2 platinum free download windows 10






















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RollerCoaster Tycoon 2 is a detailed and in-depth simulation game that puts you in control of your very own theme park. You are in total control and decide what rides are built, how much to charge for admission, who to hire, and more. You build your park from scratch as you see fit and work hard to attract more guests and make more money. You can even design your own coasters or build real Six Flags roller coasters.

You start RollerCoaster Tycoon 2 by selecting one of twenty-six theme park scenarios. Each scenario has a different location and objectives. Some scenarios place you in control of a castle or factory that you must turn into a popular and profitable theme park. Other scenarios may place you in control of real-life Six Flags theme parks.

Possible objectives include having a certain number of guests in your park within a few years time, having a certain park rating, or even earning a certain income per month. You must use this money to build attractions and amenities that will draw as many people to your park as possible.

You have a huge array of options and choices in how you want to build your park. You can build rides that have already been designed for you or build your own from scratch. You can choose which food and drink stands you want to build. You make decisions on hiring staff such as a handyman to keep the park clean, or a mechanic to keep your rides running.

You decide the prices and admission fees that fund your park. You even have control over the landscaping within your park.

There are endless possibilities when it comes to creating an amazing theme park. The various scenarios in RollerCoaster Tycoon 2 are split up into several difficulty levels that are all available at the start of the game. This lets you choose a difficult that's right for you, while still giving you some choice on the park you'll start with.

If you're a more experiencing simulation player or played the first RollerCoaster Tycoon, you can skip right to the more challenging scenarios. Similarly, less-skilled players or those new to the series can start with easier parks. There are also several tutorials provided to introduce players to the game and the basics of building a successful park. While the tutorials are quite useful and a requirement to anyone new to the game, they also only deal with the basics.

To figure out the more advanced or difficult elements you'll need to experiment with your parks. The controls in RollerCoaster Tycoon 2 are fairly simple. Objects are selected and placed with the mouse, while you can move your view around the park with the arrow keys.

All of the buttons you use in building your park are labeled as well. Even all these years later, RollerCoaster Tycoon 2 is a game that I can get really addicted to.

I love how easy the game is to pick up and play. Then, you can get really in-depth with the game and make sure your park is making some serious money so you can expand it and then make even more money! In recent years, so-called 'tycoon' games have become something of a byword for mediocrity, with the genre extrapolated to cover the most unlikely of subject matters. Derivative nonsense in the main, but one title stands out from the dross, namely the original RollerCoaster Tycoon.

Following a couple of largely unnecessary add-ons, this is - as all but the most simple-minded will have already guessed - the full-blown sequel. That said, without the addition of the number two in the title, even non-simpletons would struggle to tell the difference. A short news story announced the pending game thus: "The original RollerCoaster Tycoon may be partly responsible for the flood of tycoon games that currently afflicts the PC market, but it was nonetheless a brilliant game.

You almost have to admire their chutzpah as well as their 30 grand salaries and company cars. Nevertheless, RollerCoaster Tycoon certainly was a largely brilliant game.

Back in April , erstwhile gimp Charlie Brooker whatever happened to him? The same graphics, the same interface, the same rides. Whether starting from scratch, or attempting to manage one of the pre-built parks, it sucks you in and eats up the hours of your life like some giant voracious carnivore.

It really is quite appalling. You then have the option to carry on regardless, or switch the sodding thing off and get on with your life. That fun can be administered in many ways, the most effective being the application of unnatural G-forces.

Rollercoasters can either be placed in situ ready-made, or painstakingly constructed yourself. And compared to the ready-made designs, the coasters you make yourself usually look like something a bunch of drunk scaffolders put together for a laugh.

Nevertheless, actually managing to create a working coaster is mildly satisfying, particularly when punters start queueing in their droves to hand over their hard-earned cash in order to ride it. Much as I loathe the practice in real life, within the game I have no hesitation in charging guests for what many consider the basic human right of taking a piss.

What else are they going to do?



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